On air · chart position #15,327
R2 Test Server
Online 46.174.50.219:28315 checked 10m ago
Players
R2 Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is R2 Test Server online, and how reliable is it?
You will find R2 Test Server online at this moment. About 5 days 6 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is R2 Test Server located?
From R2 Test Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 46.174.50.219:28315.
Which version of Rust does R2 Test Server run?
Rust network protocol 2632 and build 160556 on Linux is the version R2 Test Server runs. Steam updates your game for you; all you need is the same protocol to join.
Does R2 Test Server run smoothly?
The 48-hour average was 201 server fps; the lowest point was 182. At its fullest it held 108,699 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,222 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is R2 Test Server?
R2 Test Server has 0 of its 50 slots filled right now. Its average over the past week comes to 0 players.
How does R2 Test Server rank against other Rust servers?
The top 69% of ranked servers includes R2 Test Server, at #15,327 on player hours for the last week.
Wipe schedule
What is the wipe schedule on R2 Test Server?
The record of R2 Test Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 62 days 21 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on R2 Test Server?
You will not find a gather rate in the name R2 Test Server. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is off: that is Valve's anti-cheat.
Which map does R2 Test Server run?
The map on R2 Test Server is procedural, size 4,250, seed 1107894951, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.
Lists and filters
Which Rust Charts lists and filters include R2 Test Server?
These Rust Charts lists include R2 Test Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on R2 Test Server mean?
These are the tags R2 Test Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2632 (Protocol): The server speaks protocol 2632, so your game needs the same version; cs160556 (Build): Build 160556 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join R2 Test Server?
Enter client.connect 46.174.50.219:28315 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.