Off air · chart position #15,247
240_FPS [RU]
Offline EU 46.174.48.13:28015 checked 14d ago
Players
240_FPS [RU]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:37 UTC, in 16h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:37 UTC FW27d ago | 2 | – | running | 1 |
| Fri 25 Sep, 07:50 UTC33d ago | 4 | halved by day 5 | 6.4 days | 1 |
| Fri 18 Sep, 11:51 UTC40d ago | 4 | halved by day 4 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is 240_FPS [RU] online, and how reliable is it?
You will not get on 240_FPS [RU] just now: it is offline, last seen 14 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 15 September 2026.
Where is 240_FPS [RU] located?
With its EU tag, 240_FPS [RU] puts itself in Europe. Rust Charts shows the location a server claims, not where the machine actually is. 46.174.48.13:28015 is its address.
Which version of Rust does 240_FPS [RU] run?
Rust network protocol 2634 and build 167398 on Linux is the version 240_FPS [RU] runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is 240_FPS [RU]?
Last seen 14 days 10 hours ago, 240_FPS [RU] is currently offline.
How does 240_FPS [RU] rank against other Rust servers?
The last seven days of player hours put 240_FPS [RU] at #15,247, top 70% of ranked servers, and #2,571 in Europe.
Wipes and resets
What does wipe day look like on 240_FPS [RU]?
At their busiest, its recent wipes averaged 3 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 4.5 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on 240_FPS [RU]?
The record holds too few of 240_FPS [RU]'s wipes to confirm the schedule, so the tag drives the prediction. The wipe after this one is due Thursday 29 October at 18:37 UTC. 27 days 7 hours is how long ago its current world was made. A weekly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on 240_FPS [RU]?
You will not find a gather rate in the name 240_FPS [RU]. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Oxide plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. The anti-cheat VAC from Valve is on.
Which map does 240_FPS [RU] run?
A procedural map of size 4,500 with seed 782583436, generated by the game, is what 240_FPS [RU] runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include 240_FPS [RU]?
The Rust Charts lists that carry 240_FPS [RU] are: EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on 240_FPS [RU] mean?
gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): Plugins are handled by Oxide (uMod); EU (Europe): In the server browser it sits under Europe — that's the set of tags 240_FPS [RU] publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join 240_FPS [RU]?
Enter client.connect 46.174.48.13:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.