Rust Charts39,834 playing · live

Off air · chart position #15,247

240_FPS [RU]

Offline EU 46.174.48.13:28015 checked 14d ago

weekly wipes vanillaoxide
Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#15,247
rank
top 70% · #2571 in EU
27d ago
last wipe
weekly schedule
16h
next wipe
Thu 29 Oct, 18:37 UTC

Players

240_FPS [RU]

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:37 UTC, in 16h. Its weekly schedule tag · low confidence

6.6 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4.5

Coming wipes

16h
Thu 29 Oct, 18:37 UTC
7d 16h
Thu 5 Nov, 19:00 UTC
FW
14d 16h
Thu 12 Nov, 18:37 UTC
21d 16h
Thu 19 Nov, 18:37 UTC
28d 16h
Thu 26 Nov, 18:37 UTC
35d 16h
Thu 3 Dec, 19:00 UTC
FW
42d 16h
Thu 10 Dec, 18:37 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW27d ago 2 – running 1
Fri 25 Sep, 07:50 UTC33d ago 4 halved by day 5 6.4 days 1
Fri 18 Sep, 11:51 UTC40d ago 4 halved by day 4 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
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18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
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Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
19 / 100
Rustafied.com - EU Main
EU · groups of 16+ · weekly · 234 on average
25 / 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий
EU · groups of 100+ · 1x · weekly · 215 on average
13 / 100
From the figures on this page

Quick answers

Server details

Is 240_FPS [RU] online, and how reliable is it?

You will not get on 240_FPS [RU] just now: it is offline, last seen 14 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 15 September 2026.

Where is 240_FPS [RU] located?

With its EU tag, 240_FPS [RU] puts itself in Europe. Rust Charts shows the location a server claims, not where the machine actually is. 46.174.48.13:28015 is its address.

Which version of Rust does 240_FPS [RU] run?

Rust network protocol 2634 and build 167398 on Linux is the version 240_FPS [RU] runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is 240_FPS [RU]?

Last seen 14 days 10 hours ago, 240_FPS [RU] is currently offline.

How does 240_FPS [RU] rank against other Rust servers?

The last seven days of player hours put 240_FPS [RU] at #15,247, top 70% of ranked servers, and #2,571 in Europe.

Wipes and resets

What does wipe day look like on 240_FPS [RU]?

At their busiest, its recent wipes averaged 3 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 4.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on 240_FPS [RU]?

The record holds too few of 240_FPS [RU]'s wipes to confirm the schedule, so the tag drives the prediction. The wipe after this one is due Thursday 29 October at 18:37 UTC. 27 days 7 hours is how long ago its current world was made. A weekly wipe schedule is published in its tags.

Rules and world

What are the rules and settings on 240_FPS [RU]?

You will not find a gather rate in the name 240_FPS [RU]. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Oxide plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. The anti-cheat VAC from Valve is on.

Which map does 240_FPS [RU] run?

A procedural map of size 4,500 with seed 782583436, generated by the game, is what 240_FPS [RU] runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include 240_FPS [RU]?

The Rust Charts lists that carry 240_FPS [RU] are: EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on 240_FPS [RU] mean?

gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): Plugins are handled by Oxide (uMod); EU (Europe): In the server browser it sits under Europe — that's the set of tags 240_FPS [RU] publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join 240_FPS [RU]?

Enter client.connect 46.174.48.13:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Build 167398 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.