Rust Charts32,197 playing · live

Off air · chart position #11,512

Local Dev Server

Offline 46.172.130.152:28015 checked 9h ago

Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
1
7-day average
peak 1
#11,512
rank
top 52%
12h ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Local Dev Server

0on now · 48h peak 1
AveragePeakWipe
00.250.50.75116:0017:0018:0019:00Wiped Tue 27 Oct, 16:22 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
242 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
21 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
151 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
60 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
34 / 100
From the figures on this page

Quick answers

About the server

Is Local Dev Server online, and how reliable is it?

Right now Local Dev Server is not running; the last sighting was 9 hours ago. Its earliest entry with Rust Charts dates from 27 October 2026.

Where is Local Dev Server located?

No region is published by Local Dev Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 46.172.130.152:28015.

Which version of Rust does Local Dev Server run?

Rust network protocol 2635 and build 168909 on Windows is the version Local Dev Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Local Dev Server?

Local Dev Server is offline at the moment; the last sighting was 9 hours ago. Seven-day figures: 1 players on average and 1 at the peak. Over the past 48 hours, 19:00 UTC drew the most, at 1 players on average.

How does Local Dev Server rank against other Rust servers?

In the seven-day player hours table, Local Dev Server is #11,512, inside the top 52% of all ranked servers.

Wipe schedule

What is the wipe schedule on Local Dev Server?

Local Dev Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 12 hours.

Rules and world

What are the rules and settings on Local Dev Server?

No gather rate appears in the name Local Dev Server. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is off.

Which map does Local Dev Server run?

The map on Local Dev Server is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include Local Dev Server?

These Rust Charts lists include Local Dev Server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Local Dev Server mean?

These are the tags Local Dev Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Local Dev Server?

The console is behind F1 in Rust: enter client.connect 46.172.130.152:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players 10 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.