Off air · chart position #14,101
Test
Offline 46.146.234.109:28015 checked 14d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 07:17 UTC14d ago | 1 | – | running | 0 |
| Wed 7 Oct, 22:10 UTC22d ago | 0 | – | 7.4 days | 0 |
| Sun 4 Oct, 14:58 UTC25d ago | 1 | – | 3.3 days | 1 |
| Fri 2 Oct, 19:53 UTC27d ago | 1 | – | 1.8 days | 0 |
| Fri 2 Oct, 02:49 UTC27d ago | 1 | – | 0.7 days | 0 |
| Tue 29 Sep, 16:04 UTC30d ago | 0 | – | 2.4 days | 0 |
| Wed 23 Sep, 19:24 UTC36d ago | 0 | – | 5.9 days | 1 |
| Wed 23 Sep, 13:15 UTC36d ago | 1 | – | 0.3 days | 0 |
| Tue 22 Sep, 10:33 UTC37d ago | 1 | – | 1.1 days | 1 |
| Sat 19 Sep, 11:19 UTC40d ago | 1 | – | 3 days | 0 |
| Fri 18 Sep, 10:47 UTC41d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Test online, and how reliable is it?
Test is down at the moment, having last been seen 14 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 16 September 2026.
Where is Test located?
From Test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 46.146.234.109:28015.
Which version of Rust does Test run?
The build behind Test is Rust network protocol 2634 and build 167781, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Test?
Last seen 14 days 16 hours ago, Test is currently offline.
How does Test rank against other Rust servers?
Player hours over the past week put Test at #14,101, among the top 65% of ranked servers.
Wipes and resets
What does wipe day look like on Test?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Test?
The prediction falls back on the tag, because Test's record is too thin to confirm a schedule. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 14 days 16 hours. Its tags carry a wipe schedule of one wipe every two weeks.
How it is set up
What are the rules and settings on Test?
You will not find a gather rate in the name Test. The default group size of 8 players applies here. You play pve, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Lists and filters
Which Rust Charts lists and filters include Test?
These Rust Charts lists include Test: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on Test mean?
gmrust (Game mode): Standard survival rules apply; mp200 (Max players): It has 200 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Test?
Enter client.connect 46.146.234.109:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.