Off air · chart position #14,334
Test
Offline 46.138.152.253:28015 checked 28d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Test online, and how reliable is it?
Test is down at the moment, having last been seen 28 days 23 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 30 September 2026.
Where is Test located?
From Test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 46.138.152.253:28015.
Which version of Rust does Test run?
Rust network protocol 2633 and build 163493 on Windows is the version Test runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Test?
Test shows as offline now, with its last appearance 28 days 23 hours ago.
How does Test rank against other Rust servers?
In the seven-day player hours table, Test is #14,334, inside the top 60% of all ranked servers.
Wipe days
What is the wipe schedule on Test?
Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 56 days.
Rules and world
What are the rules and settings on Test?
You will not find a gather rate in the name Test. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does Test run?
A procedural map, generated by the game, is what Test runs.
Lists and filters
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Test?
Enter client.connect 46.138.152.253:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.