Rust Charts89,289 playing · live

Off air · chart position #15,460

Direct join test

Offline 45.90.84.158:28015 checked 35d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,460
rank
top 67%
35d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Direct join test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300
From the figures on this page

Quick answers

About the server

Is Direct join test online, and how reliable is it?

Direct join test is down at the moment, having last been seen 35 days 23 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 22 September 2026.

Where is Direct join test located?

There's no region listed for Direct join test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 45.90.84.158:28015.

Which version of Rust does Direct join test run?

Rust network protocol 2633 and build 164530 on Windows is the version Direct join test runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Direct join test?

Direct join test is offline at the moment; the last sighting was 35 days 23 hours ago.

How does Direct join test rank against other Rust servers?

In the seven-day player hours table, Direct join test is #15,460, inside the top 67% of all ranked servers.

Wipes and resets

What is the wipe schedule on Direct join test?

Too few wipes on record for Direct join test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 35 days 23 hours.

How it is set up

What are the rules and settings on Direct join test?

You will not find a gather rate in the name Direct join test. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.

Which map does Direct join test run?

The map on Direct join test is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include Direct join test?

These Rust Charts lists include Direct join test: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Direct join test mean?

The game's server browser sees these tags from Direct join test: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Direct join test?

Press F1 in Rust to open the console and type client.connect 45.90.84.158:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players 10 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.