Rust Charts45,403 playing · live

On air · chart position #11,454

Testing Grounds - Vanilla – Enter at Your Own Risk

Online NA 45.45.239.248:28015 checked 14m ago

monthly wipes vanilla
Launch Rust and join Website
48 hours · an hour a bar · full height is 3
0/ 3
players now
0% full
0
7-day average
peak 3
#11,454
rank
top 52% · #1345 in NA
1d ago
last wipe
monthly schedule
7d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Testing Grounds - Vanilla – Enter at Your Own Risk

0on now · 48h peak 3
AveragePeakWipe
0123401:0010:0019:0004:0013:0023:00Wiped Tue 27 Oct, 01:04 UTCWIPEWiped Wed 28 Oct, 00:32 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
02040608001:0010:0019:0004:0013:0023:00Wiped Tue 27 Oct, 01:04 UTCWIPEWiped Wed 28 Oct, 00:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 52% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

14.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

7d 18h
Thu 5 Nov, 19:00 UTC
FW
35d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:32 UTC1d ago – – running 0
Tue 27 Oct, 01:04 UTC1d ago – – – 0
Mon 28 Sep, 22:03 UTC30d ago 0 – 28.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 133 on average
157 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 113 on average
128 / 200
[US East] Facepunch Premium 1
NA · groups of 8+ · monthly · 76 on average
90 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
NA · groups of 50+ · monthly · 63 on average
49 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
NA · groups of 20+ · monthly · 38 on average
26 / 200
Rusticated.com - US Premium Long
NA · groups of 16+ · monthly · 34 on average
34 / 150
From the figures on this page

Quick answers

About the server

Is Testing Grounds - Vanilla – Enter at Your Own Risk online, and how reliable is it?

Testing Grounds - Vanilla – Enter at Your Own Risk is up as you read this. Going by the reported uptime, it restarted roughly 22 hours ago. It stayed up 86% of the last 7 full days, 144 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is Testing Grounds - Vanilla – Enter at Your Own Risk located?

The NA tag is how Testing Grounds - Vanilla – Enter at Your Own Risk lists its location: North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 45.45.239.248:28015.

Which version of Rust does Testing Grounds - Vanilla – Enter at Your Own Risk run?

Rust network protocol 2635 and build 168909 on Linux is the version Testing Grounds - Vanilla – Enter at Your Own Risk runs. Steam updates your game for you; all you need is the same protocol to join.

Does Testing Grounds - Vanilla – Enter at Your Own Risk run smoothly?

The 48-hour average was 60 server fps; the lowest point was 58. At its fullest it held 81,262 entities: buildings, deployables and the rest of the world. At most it took 2,830 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is Testing Grounds - Vanilla – Enter at Your Own Risk?

Testing Grounds - Vanilla – Enter at Your Own Risk has 0 of its 3 slots filled right now. Seven-day figures: 0 players on average and 3 at the peak. Over the past 48 hours, 01:00 UTC drew the most, at 2 players on average.

How does Testing Grounds - Vanilla – Enter at Your Own Risk rank against other Rust servers?

The last seven days of player hours put Testing Grounds - Vanilla – Enter at Your Own Risk at #11,454, top 52% of ranked servers, and #1,345 in North America.

Wipe days

What does wipe day look like on Testing Grounds - Vanilla – Enter at Your Own Risk?

Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Testing Grounds - Vanilla – Enter at Your Own Risk?

A single monthly wipe, the force wipe, is all Testing Grounds - Vanilla – Enter at Your Own Risk runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 24 hours. A monthly wipe schedule is published in its tags.

How it is set up

What are the rules and settings on Testing Grounds - Vanilla – Enter at Your Own Risk?

No gather rate appears in the name Testing Grounds - Vanilla – Enter at Your Own Risk. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. The anti-cheat VAC from Valve is on.

Which map does Testing Grounds - Vanilla – Enter at Your Own Risk run?

A procedural map of size 1,000 with seed 1337, generated by the game, is what Testing Grounds - Vanilla – Enter at Your Own Risk runs. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.

Tags explained

Which Rust Charts lists and filters include Testing Grounds - Vanilla – Enter at Your Own Risk?

The Rust Charts lists that carry Testing Grounds - Vanilla – Enter at Your Own Risk are: Rust community servers, unmodded, Region: North America and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What do the server tags on Testing Grounds - Vanilla – Enter at Your Own Risk mean?

These are the tags Testing Grounds - Vanilla – Enter at Your Own Risk makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Testing Grounds - Vanilla – Enter at Your Own Risk?

Press F1 in Rust to open the console and type client.connect 45.45.239.248:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://rustlands.net.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players The server holds 3 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.