Players
RustLands | 2x weekly
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:30 UTC, in 1d 14h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustLands | 2x weekly online, and how reliable is it?
You will find RustLands | 2x weekly online at this moment. Going by the reported uptime, it restarted roughly 5 days 6 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Its earliest entry with Rust Charts dates from 8 October 2026.
Where is RustLands | 2x weekly located?
With its NA tag, RustLands | 2x weekly puts itself in North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 45.45.239.174:29015 is its address.
Which version of Rust does RustLands | 2x weekly run?
Rust network protocol 2635 and build 168909 on Linux is the version RustLands | 2x weekly runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustLands | 2x weekly run smoothly?
It averaged 60 server fps over the last 48 hours, with a floor of 58. Buildings, deployables and all the rest of the world came to as many as 3,147 entities. Memory use peaked at 880 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is RustLands | 2x weekly?
On RustLands | 2x weekly, 0 players are in and 120 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does RustLands | 2x weekly rank against other Rust servers?
The last seven days of player hours put RustLands | 2x weekly at #15,411, top 69% of ranked servers, and #1,545 in North America.
Wipe days
What is the wipe schedule on RustLands | 2x weekly?
The estimate for RustLands | 2x weekly's next wipe comes from weekly: 7 days after its last wipe. Expect the next wipe on Thursday 29 October at 17:30 UTC. The world in play was made 19 days 9 hours. A weekly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on RustLands | 2x weekly?
A gather rate of 2x is what RustLands | 2x weekly advertises in its name. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.
Which map does RustLands | 2x weekly run?
The map on RustLands | 2x weekly is procedural, size 1,000, seed 4201738, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Who runs RustLands | 2x weekly?
A shared operator is likely for RustLands | 2x weekly and 8 other tracked servers, all publishing a rustlands.net hostname.
Which Rust Charts lists and filters include RustLands | 2x weekly?
The Rust Charts lists that carry RustLands | 2x weekly are: 2x Rust server charts, Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What do the server tags on RustLands | 2x weekly mean?
These are the tags RustLands | 2x weekly makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp120 (Max players): It has 120 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): North America is where the server browser lists it. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join RustLands | 2x weekly?
Enter client.connect 45.45.239.174:29015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://rustlands.net is where its website sits.
