Off air · chart position #15,420
Project Pulsar
Offline NA 45.45.237.89:28015 checked 4d ago
Players
Project Pulsar
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 19:57 UTC17d ago | 0 | – | running | 0 |
| Tue 22 Sep, 00:45 UTC36d ago | 0 | – | 18.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Project Pulsar online, and how reliable is it?
Project Pulsar is down at the moment, having last been seen 4 days 17 hours ago. Of the past 7 full days it was running for 59 of 168 hours, or 35% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Project Pulsar located?
Project Pulsar gives its location as North America, using the NA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 45.45.237.89:28015.
Which version of Rust does Project Pulsar run?
Rust network protocol 2634 and build 167398 on Linux is what Project Pulsar runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Project Pulsar?
Last seen 4 days 17 hours ago, Project Pulsar is currently offline. 0 players was the seven-day average.
How does Project Pulsar rank against other Rust servers?
The last seven days of player hours put Project Pulsar at #15,420, top 69% of ranked servers, and #1,544 in North America.
Wipe schedule
What does wipe day look like on Project Pulsar?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Project Pulsar?
Once a month is the whole of it: Project Pulsar wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 17 days 7 hours. Its tags carry a wipe schedule of once a month.
Settings and map
What are the rules and settings on Project Pulsar?
No gather rate appears in the name Project Pulsar. Up to 8 players per group, as the game sets by default. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Project Pulsar run?
Project Pulsar runs a procedural map of size 4,000 with seed 1, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Project Pulsar?
The Rust Charts lists that carry Project Pulsar are: Modded Rust servers, Rust PvE servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Project Pulsar mean?
The game's server browser sees these tags from Project Pulsar: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): This server reports build 167398; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here; NA (North America): The server browser files this one under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Project Pulsar?
The console is behind F1 in Rust: enter client.connect 45.45.237.89:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.