Players
111OdawgsWorld
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is 111OdawgsWorld online, and how reliable is it?
111OdawgsWorld is down at the moment, having last been seen 9 days 6 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 9 October 2026.
Where is 111OdawgsWorld located?
From 111OdawgsWorld, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 45.140.128.78:10200.
Which version of Rust does 111OdawgsWorld run?
Rust network protocol 2634 and build 167231 on Windows is the version 111OdawgsWorld runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is 111OdawgsWorld?
Last seen 9 days 6 hours ago, 111OdawgsWorld is currently offline.
How does 111OdawgsWorld rank against other Rust servers?
The top 69% of ranked servers includes 111OdawgsWorld, at #15,274 on player hours for the last week.
Wipes and resets
What is the wipe schedule on 111OdawgsWorld?
Too few wipes on record for 111OdawgsWorld to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days 12 hours.
Settings and map
What are the rules and settings on 111OdawgsWorld?
You will not find a gather rate in the name 111OdawgsWorld. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does 111OdawgsWorld run?
111OdawgsWorld runs a procedural map of size 3,500 with seed 6738, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include 111OdawgsWorld?
The Rust Charts lists that carry 111OdawgsWorld are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on 111OdawgsWorld mean?
These are the tags 111OdawgsWorld makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167231 (Build): This server reports build 167231; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join 111OdawgsWorld?
The console is behind F1 in Rust: enter client.connect 45.140.128.78:10200 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
