On air · chart position #15,310
BoxBoxRust - Devblog 248
Online 45.137.202.101:28015 checked 9m ago
Players
BoxBoxRust - Devblog 248
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is BoxBoxRust - Devblog 248 online, and how reliable is it?
You will find BoxBoxRust - Devblog 248 online at this moment. The uptime it reports puts its last restart about 41 hours ago. 96 of 168 hours is what it managed over the past 7 full days, 57% of the time. Rust Charts has tracked it since 15 September 2026.
Where is BoxBoxRust - Devblog 248 located?
From BoxBoxRust - Devblog 248, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 45.137.202.101:28015.
Which version of Rust does BoxBoxRust - Devblog 248 run?
Rust network protocol 2301 on Windows is what BoxBoxRust - Devblog 248 runs. Joining needs the same protocol on your game; Steam handles the update.
Does BoxBoxRust - Devblog 248 run smoothly?
The 48-hour average was 147 server fps; the lowest point was 52. Buildings, deployables and all the rest of the world came to as many as 83,896 entities. Its memory climbed as high as 1,705 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is BoxBoxRust - Devblog 248?
Right now 0 players are on BoxBoxRust - Devblog 248, out of 250 slots. 0 players was the seven-day average.
How does BoxBoxRust - Devblog 248 rank against other Rust servers?
In the seven-day player hours table, BoxBoxRust - Devblog 248 is #15,310, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on BoxBoxRust - Devblog 248?
The record of BoxBoxRust - Devblog 248's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 52 days 12 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on BoxBoxRust - Devblog 248?
No gather rate appears in the name BoxBoxRust - Devblog 248. There is no published group limit. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does BoxBoxRust - Devblog 248 run?
The map on BoxBoxRust - Devblog 248 is procedural, size 4,000, seed 281778, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include BoxBoxRust - Devblog 248?
The Rust Charts lists that carry BoxBoxRust - Devblog 248 are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
What do the server tags on BoxBoxRust - Devblog 248 mean?
gmrust (Game mode): Standard survival rules apply; mp250 (Max players): It has 250 slots; v2301 (Protocol): Your game must run protocol 2301 to get in; ptrak (Networking): The network layer is RakNet, the game's usual one; oxide (Oxide): The plugin framework is Oxide, also known as uMod; ki (Custom tag): The owner or a plugin added this tag; ki1 (Custom tag): The owner or a plugin added this tag; fl0 (Custom tag): The owner or a plugin added this tag; ki0 (Custom tag): The owner or a plugin added this tag; hae502e1 (Custom tag): The owner or a plugin added this tag; stok (Custom tag): The owner or a plugin added this tag; modd (Custom tag): The owner or a plugin added this tag — that's the set of tags BoxBoxRust - Devblog 248 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join BoxBoxRust - Devblog 248?
The console is behind F1 in Rust: enter client.connect 45.137.202.101:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.