Rust Charts102,621 playing · live

On air · chart position #15,327

AU Rust Down Under | No Decay

Online 45.125.247.83:7017 checked 11m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak –
#15,327
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AU Rust Down Under | No Decay

0on now
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:24 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 147 on average
151 / 250
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 122 on average
18 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 49 on average
38 / 150
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 36 on average
59 / 100
Rustafied.com - AU Friday
OC · groups of 16+ · weekly · 29 on average
10 / 100
From the figures on this page

Quick answers

About the server

Is AU Rust Down Under | No Decay online, and how reliable is it?

You will find AU Rust Down Under | No Decay online at this moment. About 6 days 2 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is AU Rust Down Under | No Decay located?

Without a region tag, AU Rust Down Under | No Decay still has a name that points to Oceania. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 45.125.247.83:7017 is its address.

Which version of Rust does AU Rust Down Under | No Decay run?

Rust network protocol 2635 and build 168909 on Linux is the version AU Rust Down Under | No Decay runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does AU Rust Down Under | No Decay run smoothly?

Never under 91, and 114 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 69,268 entities. At most it took 3,289 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is AU Rust Down Under | No Decay?

AU Rust Down Under | No Decay has 0 of its 100 slots filled right now. Its average over the past week comes to 0 players.

How does AU Rust Down Under | No Decay rank against other Rust servers?

Player hours over the past week put AU Rust Down Under | No Decay at #15,327, among the top 69% of ranked servers.

Wipe schedule

What does wipe day look like on AU Rust Down Under | No Decay?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on AU Rust Down Under | No Decay?

AU Rust Down Under | No Decay's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 27 days 12 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on AU Rust Down Under | No Decay?

You will not find a gather rate in the name AU Rust Down Under | No Decay. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does AU Rust Down Under | No Decay run?

A procedural map of size 3,500 with seed 743642555, generated by the game, is what AU Rust Down Under | No Decay runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include AU Rust Down Under | No Decay?

These Rust Charts lists include AU Rust Down Under | No Decay: Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on AU Rust Down Under | No Decay mean?

These are the tags AU Rust Down Under | No Decay makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join AU Rust Down Under | No Decay?

The console is behind F1 in Rust: enter client.connect 45.125.247.83:7017 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.