Rust Charts33,161 playing · live

Off air · chart position #15,360

Merch's test server

Offline 45.113.94.48:28015 checked 33d ago

quad moddedoxide
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,360
rank
top 70%
34d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Merch's test server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 23 SepTue 22 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 07:06 UTC34d ago 1 – running 1
Tue 22 Sep, 11:15 UTC35d ago 1 – 0.8 days 1
Sun 20 Sep, 06:57 UTC37d ago 1 held half 2.2 days 1
Sat 19 Sep, 03:18 UTC39d ago 1 – 1.2 days 0
Wed 16 Sep, 09:11 UTC41d ago 1 held half 2.8 days 1
Tue 15 Sep, 11:51 UTC42d ago 1 – 0.9 days 1
Mon 14 Sep, 12:43 UTC43d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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From the figures on this page

Quick answers

Server details

Is Merch's test server online, and how reliable is it?

You will not get on Merch's test server just now: it is offline, last seen 33 days 21 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Merch's test server located?

From Merch's test server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 45.113.94.48:28015.

Which version of Rust does Merch's test server run?

The build behind Merch's test server is Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Merch's test server?

Merch's test server shows as offline now, with its last appearance 33 days 21 hours ago.

How does Merch's test server rank against other Rust servers?

The top 70% of ranked servers includes Merch's test server, at #15,360 on player hours for the last week. In the quad group, this one holds rank #615.

Wipe days

What does wipe day look like on Merch's test server?

Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on Merch's test server?

No next wipe can be predicted for Merch's test server: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 34 days 18 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Merch's test server?

You will not find a gather rate in the name Merch's test server. The group limit is 4 players, as stated in quad. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does Merch's test server run?

A procedural map of size 4,000 with seed 579120958, generated by the game, is what Merch's test server runs. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.

Tag guide

Which Rust Charts lists and filters include Merch's test server?

The Rust Charts lists that carry Merch's test server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on Merch's test server mean?

gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): The team cap is 4; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Merch's test server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Merch's test server?

The console is behind F1 in Rust: enter client.connect 45.113.94.48:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts4,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players The server holds 10 slots.
ts4
Group limit The team cap is 4.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build Build 165217 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.