On air · chart position #7,325
testreality2
Online 45.11.95.88:11000 checked 10m ago
Players
testreality2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers, and #173 of the solo servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:10 UTC4d ago | 1 | – | running | 0 |
| Fri 9 Oct, 13:50 UTC20d ago | 0 | – | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is testreality2 online, and how reliable is it?
Right now testreality2 is running. Going by the reported uptime, it restarted roughly 3 days 17 hours ago. It stayed up 49% of the last 7 full days, 82 of 168 hours. The first record Rust Charts holds of it is 25 September 2026.
Where is testreality2 located?
From testreality2, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 45.11.95.88:11000.
Which version of Rust does testreality2 run?
Rust network protocol 2635 and build 168909 on Windows is the version testreality2 runs. Joining needs the same protocol on your game; Steam handles the update.
Does testreality2 run smoothly?
The 48-hour average was 237 server fps; the lowest point was 236. At its fullest it held 4,460 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,563 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is testreality2?
testreality2 has 0 of its 5 slots filled right now. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 09:00 UTC drew the most, at 1 players on average.
How does testreality2 rank against other Rust servers?
The top 33% of ranked servers includes testreality2, at #7,325 on player hours for the last week. In the solo group, this one holds rank #173.
Wipe schedule
What does wipe day look like on testreality2?
Its recent wipes peaked at an average of 0 players. 5 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on testreality2?
Too few wipes on record for testreality2 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 4 days 3 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on testreality2?
You will not find a gather rate in the name testreality2. No teams: this is solo only. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is off.
Which map does testreality2 run?
A procedural map of size 1,000 with seed 1337, generated by the game, is what testreality2 runs. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.
Tag guide
Which Rust Charts lists and filters include testreality2?
The Rust Charts lists that carry testreality2 are: Modded Rust servers and Solo Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last week.
What do the server tags on testreality2 mean?
These are the tags testreality2 makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts1 (Group limit): Teams are capped at 1; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded; oxidation (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join testreality2?
Press F1 in Rust to open the console and type client.connect 45.11.95.88:11000. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.