Off air · chart position #15,326
Worldscale private reference
Offline 44.244.119.140:29015 checked 2d ago
Players
Worldscale private reference
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Worldscale private reference online, and how reliable is it?
Worldscale private reference is down at the moment, having last been seen 2 days 12 hours ago. It stayed up 2% of the last 2 full days, 1 of 48 hours. Rust Charts has tracked it since 26 October 2026.
Where is Worldscale private reference located?
From Worldscale private reference, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 44.244.119.140:29015.
Which version of Rust does Worldscale private reference run?
Rust network protocol 2635 and build 168909 on Linux is the version Worldscale private reference runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Worldscale private reference?
Last seen 2 days 12 hours ago, Worldscale private reference is currently offline. 0 players was the seven-day average.
How does Worldscale private reference rank against other Rust servers?
The top 69% of ranked servers includes Worldscale private reference, at #15,326 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Worldscale private reference?
Worldscale private reference's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 2 days 22 hours.
Settings and map
What are the rules and settings on Worldscale private reference?
The name Worldscale private reference carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does Worldscale private reference run?
Generated by the game, the map on Worldscale private reference is procedural.
Tags explained
Which Rust Charts lists and filters include Worldscale private reference?
These Rust Charts lists include Worldscale private reference: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Worldscale private reference mean?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags Worldscale private reference publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Worldscale private reference?
The console is behind F1 in Rust: enter client.connect 44.244.119.140:29015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.