Rust Charts60,014 playing · live

Off air · chart position #15,090

Rust Debug Compatibility Test

Offline 42.117.242.54:28025 checked 13d ago

Launch Rust and join
0/ 5
players now
0% full
0
7-day average
peak –
#15,090
rank
top 70%
13d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rust Debug Compatibility Test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 495 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
115 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
397 / 450
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
21 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
476 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
362 / 425
From the figures on this page

Quick answers

Server details

Is Rust Debug Compatibility Test online, and how reliable is it?

Rust Debug Compatibility Test is down at the moment, having last been seen 13 days 7 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 16 October 2026.

Where is Rust Debug Compatibility Test located?

No region is published by Rust Debug Compatibility Test; the region code is au1. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 42.117.242.54:28025.

Which version of Rust does Rust Debug Compatibility Test run?

The build behind Rust Debug Compatibility Test is Rust network protocol 2573 and build 110006, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Rust Debug Compatibility Test?

Rust Debug Compatibility Test shows as offline now, with its last appearance 13 days 7 hours ago.

How does Rust Debug Compatibility Test rank against other Rust servers?

The top 70% of ranked servers includes Rust Debug Compatibility Test, at #15,090 on player hours for the last week.

Wipes and resets

What is the wipe schedule on Rust Debug Compatibility Test?

Rust Debug Compatibility Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 13 days 8 hours.

Settings and map

What are the rules and settings on Rust Debug Compatibility Test?

No gather rate appears in the name Rust Debug Compatibility Test. There is no published group limit. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Which map does Rust Debug Compatibility Test run?

A procedural map, generated by the game, is what Rust Debug Compatibility Test runs.

Tags explained

Which Rust Charts lists and filters include Rust Debug Compatibility Test?

These Rust Charts lists include Rust Debug Compatibility Test: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

What do the server tags on Rust Debug Compatibility Test mean?

These are the tags Rust Debug Compatibility Test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): 5 slots are available; v2573 (Protocol): The server speaks protocol 2573, so your game needs the same version; cs110006 (Build): The game build is 110006; ptrak (Networking): The network layer is RakNet, the game's usual one; $rau1 (Region code): au1 is the region code recorded for this server. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Rust Debug Compatibility Test?

The console is behind F1 in Rust: enter client.connect 42.117.242.54:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp5,ptrak,$rau1,v2573,gmrust,cs110006

Game

gmrust
Game mode Survival, in the standard Rust form.
mp5
Max players 5 slots are available.
v2573
Protocol The server speaks protocol 2573, so your game needs the same version.
cs110006
Build The game build is 110006.
ptrak
Networking The network layer is RakNet, the game's usual one.
$rau1
Region code au1 is the region code recorded for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.