Off air · chart position #13,666
Name of Server as Shown on the Client Server List
Offline 41.251.104.253:28015 checked 12d ago
Players
Name of Server as Shown on the Client Server List
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
You will not get on Name of Server as Shown on the Client Server List just now: it is offline, last seen 12 days 14 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 16 October 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 41.251.104.253:28015.
Which version of Rust does Name of Server as Shown on the Client Server List run?
The build behind Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 167781, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 12 days 14 hours ago.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Player hours over the past week put Name of Server as Shown on the Client Server List at #13,666, among the top 63% of ranked servers.
Wipe schedule
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 26 days 2 hours.
Rules and world
What are the rules and settings on Name of Server as Shown on the Client Server List?
You will not find a gather rate in the name Name of Server as Shown on the Client Server List. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Name of Server as Shown on the Client Server List run?
Generated by the game, the map on Name of Server as Shown on the Client Server List is procedural.
Tags explained
Which Rust Charts lists and filters include Name of Server as Shown on the Client Server List?
The Rust Charts lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Name of Server as Shown on the Client Server List?
Press F1 in Rust to open the console and type client.connect 41.251.104.253:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.