On air · chart position #15,276
CL and Angels
Online 38.22.128.234:28215 checked 8m ago
Players
CL and Angels
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:41 UTC24d ago | 2 | – | running | 0 |
| Thu 1 Oct, 19:30 UTC FW28d ago | 0 | – | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is CL and Angels online, and how reliable is it?
Right now CL and Angels is running. About 8 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is CL and Angels located?
There's no region listed for CL and Angels. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 38.22.128.234:28215 is its address.
Which version of Rust does CL and Angels run?
The build behind CL and Angels is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Does CL and Angels run smoothly?
Never under 220, and 234 server fps on average, is how the last 48 hours went. At its fullest it held 24,969 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 1,293 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is CL and Angels?
Right now 0 players are on CL and Angels, out of 50 slots. Averaged over seven days, it drew 0 players.
How does CL and Angels rank against other Rust servers?
In the seven-day player hours table, CL and Angels is #15,276, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on CL and Angels?
Its recent wipes peaked at an average of 1 players. 1 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on CL and Angels?
Too few wipes on record for CL and Angels to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 24 days 22 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on CL and Angels?
No gather rate appears in the name CL and Angels. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does CL and Angels run?
A procedural map of size 2,259 with seed 10, generated by the game, is what CL and Angels runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include CL and Angels?
The Rust Charts lists that carry CL and Angels are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on CL and Angels mean?
These are the tags CL and Angels makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join CL and Angels?
Press F1 in Rust to open the console and type client.connect 38.22.128.234:28215. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.