Rust Charts76,222 playing · live

On air · chart position #15,276

CL and Angels

Online 38.22.128.234:28215 checked 8m ago

Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,276
rank
top 69%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

CL and Angels

0on now
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:41 UTC24d ago 2 – running 0
Thu 1 Oct, 19:30 UTC FW28d ago 0 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 503 on average
168 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
194 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
619 / 675
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
35 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
709 / 775
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 245 on average
561 / 625
From the figures on this page

Quick answers

Host and version

Is CL and Angels online, and how reliable is it?

Right now CL and Angels is running. About 8 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is CL and Angels located?

There's no region listed for CL and Angels. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 38.22.128.234:28215 is its address.

Which version of Rust does CL and Angels run?

The build behind CL and Angels is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Does CL and Angels run smoothly?

Never under 220, and 234 server fps on average, is how the last 48 hours went. At its fullest it held 24,969 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 1,293 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is CL and Angels?

Right now 0 players are on CL and Angels, out of 50 slots. Averaged over seven days, it drew 0 players.

How does CL and Angels rank against other Rust servers?

In the seven-day player hours table, CL and Angels is #15,276, inside the top 69% of all ranked servers.

Wipes and resets

What does wipe day look like on CL and Angels?

Its recent wipes peaked at an average of 1 players. 1 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on CL and Angels?

Too few wipes on record for CL and Angels to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 24 days 22 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on CL and Angels?

No gather rate appears in the name CL and Angels. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.

Which map does CL and Angels run?

A procedural map of size 2,259 with seed 10, generated by the game, is what CL and Angels runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include CL and Angels?

The Rust Charts lists that carry CL and Angels are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on CL and Angels mean?

These are the tags CL and Angels makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join CL and Angels?

Press F1 in Rust to open the console and type client.connect 38.22.128.234:28215. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.