Off air · chart position #15,921
Test Team Server
Offline 38.186.37.147:28015 checked 26d ago
Players
Test Team Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Test Team Server online, and how reliable is it?
You will not get on Test Team Server just now: it is offline, last seen 26 days 16 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Test Team Server located?
No region is published by Test Team Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 38.186.37.147:28015.
Which version of Rust does Test Team Server run?
The build behind Test Team Server is Rust network protocol 2633 and build 163794, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Test Team Server?
Test Team Server is offline at the moment; the last sighting was 26 days 16 hours ago.
How does Test Team Server rank against other Rust servers?
In the seven-day player hours table, Test Team Server is #15,921, inside the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on Test Team Server?
Too few wipes on record for Test Team Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 45 days 14 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Test Team Server?
The name Test Team Server carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does Test Team Server run?
A procedural map, generated by the game, is what Test Team Server runs.
Lists and filters
Which Rust Charts lists and filters include Test Team Server?
The Rust Charts lists that carry Test Team Server are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Team Server mean?
The game's server browser sees these tags from Test Team Server: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): It has 3 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Test Team Server?
The console is behind F1 in Rust: enter client.connect 38.186.37.147:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.