Off air · chart position #14,023
Test
Offline 37.79.131.184:28015 checked 3d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:52 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 19:23 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:19 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 11:17 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 06:02 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 14:48 UTC7d ago | 1 | – | 0.6 days | 1 |
Similar servers
Quick answers
About the server
Is Test online, and how reliable is it?
Right now Test is not running; the last sighting was 3 days 15 hours ago. Of the past 6 full days it was running for 5 of 144 hours, or 3% of the time. Rust Charts has tracked it since 22 October 2026.
Where is Test located?
No region is published by Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 37.79.131.184:28015.
Which version of Rust does Test run?
Rust network protocol 2635 and build 168909 on Windows is what Test runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Test?
Test is offline at the moment; the last sighting was 3 days 15 hours ago. Averaging 0 players across seven days, it reached 1 at most.
How does Test rank against other Rust servers?
In the seven-day player hours table, Test is #14,023, inside the top 63% of all ranked servers.
Wipe days
What is the wipe schedule on Test?
A new world arrives on Test every few hours. No wipe schedule is kept, and those resets are not wipes.
Settings and map
What are the rules and settings on Test?
No gather rate appears in the name Test. Up to 8 players per group, as the game sets by default. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Test run?
Generated by the game, the map on Test is procedural.
Lists and filters
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What do the server tags on Test mean?
The game's server browser sees these tags from Test: gmvanilla (Game mode): The mode here is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Test?
Press F1 in Rust to open the console and type client.connect 37.79.131.184:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.