Off air · chart position #13,351
testserver
Offline 37.37.139.160:28015 checked 17d ago
Players
testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is testserver online, and how reliable is it?
You will not get on testserver just now: it is offline, last seen 17 days 6 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 12 October 2026.
Where is testserver located?
From testserver, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 37.37.139.160:28015.
Which version of Rust does testserver run?
Rust network protocol 2634 and build 167058 on Windows is what testserver runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is testserver?
testserver is offline at the moment; the last sighting was 17 days 6 hours ago.
How does testserver rank against other Rust servers?
In the seven-day player hours table, testserver is #13,351, inside the top 61% of all ranked servers.
Wipe days
What is the wipe schedule on testserver?
Too few wipes on record for testserver to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 22 days 6 hours.
Settings and map
What are the rules and settings on testserver?
No gather rate appears in the name testserver. The group limit is 5 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does testserver run?
Generated by the game, the map on testserver is procedural.
Tags explained
Which Rust Charts lists and filters include testserver?
These Rust Charts lists include testserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on testserver mean?
The game's server browser sees these tags from testserver: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts5 (Group limit): Teams are capped at 5; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Build 167058 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join testserver?
Enter client.connect 37.37.139.160:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.