Players
PrivatSSS
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is PrivatSSS online, and how reliable is it?
PrivatSSS is up as you read this. The uptime it reports puts its last restart about 5 days 10 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 21 October 2026.
Where is PrivatSSS located?
PrivatSSS gives its location as Europe, using the EU tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 37.27.227.189:28000 is its address.
Which version of Rust does PrivatSSS run?
Rust network protocol 2635 and build 168909 on Linux is what PrivatSSS runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does PrivatSSS run smoothly?
Never under 5, and 5 server fps on average, is how the last 48 hours went. At its fullest it held 85,005 entities: buildings, deployables and the rest of the world. At most it took 2,903 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is PrivatSSS?
Right now 0 players are on PrivatSSS, out of 50 slots. Averaging 0 players across seven days, it reached 1 at most.
How does PrivatSSS rank against other Rust servers?
On player hours for the past week, PrivatSSS is #7,327: top 33% overall and #2,014 in Europe.
Wipe days
What is the wipe schedule on PrivatSSS?
The next wipe on PrivatSSS is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 17 days 10 hours. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on PrivatSSS?
No gather rate appears in the name PrivatSSS. The default group size of 8 players applies here. build & creative is the game mode, building in a sandbox, with no gathering. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does PrivatSSS run?
PrivatSSS runs a procedural map of size 3,700 with seed 1754161691, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include PrivatSSS?
These Rust Charts lists include PrivatSSS: EU Rust servers, Modded Rust servers and Rust build servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on PrivatSSS mean?
These are the tags PrivatSSS makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^k (Build server): Base design and practice are what this server offers; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; EU (Europe): In the server browser it sits under Europe. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join PrivatSSS?
Enter client.connect 37.27.227.189:28000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
