On air · chart position #13,093
Waterworld
Online EU 37.26.136.61:28115 checked 8m ago
Players
Waterworld
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:12 UTC1d ago | – | – | running | 0 |
| Tue 20 Oct, 16:19 UTC8d ago | 1 | halved by day 2 | 7.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Waterworld online, and how reliable is it?
Waterworld is up as you read this. The uptime it reports puts its last restart about 20 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 19 October 2026.
Where is Waterworld located?
Waterworld gives its location as Europe, using the EU tag. Rust Charts shows the location a server claims, not where the machine actually is. 37.26.136.61:28115 is its address.
Which version of Rust does Waterworld run?
Rust network protocol 2635 and build 168909 on Windows is the version Waterworld runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Waterworld run smoothly?
It averaged 64 server fps over the last 48 hours, with a floor of 35. At its fullest it held 49,715 entities: buildings, deployables and the rest of the world. At most it took 3,163 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Waterworld?
On Waterworld, 0 players are in and 100 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 1 players.
How does Waterworld rank against other Rust servers?
On player hours for the past week, Waterworld is #13,093: top 59% overall and #2,436 in Europe.
Wipe schedule
What does wipe day look like on Waterworld?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Waterworld?
The tag sets the prediction for Waterworld, as too few of its wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 25 hours. A wipe every two weeks is published in its tags.
Rules and world
What are the rules and settings on Waterworld?
No gather rate appears in the name Waterworld. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. The server describes itself as vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.
Which map does Waterworld run?
The map on Waterworld is procedural, size 2,500, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Moldova_X1000.
Tags explained
Which Rust Charts lists and filters include Waterworld?
The Rust Charts lists that carry Waterworld are: EU Rust servers and Modded Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
What do the server tags on Waterworld mean?
The game's server browser sees these tags from Waterworld: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework; EU (Europe): Europe is where the server browser lists it. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Waterworld?
Enter client.connect 37.26.136.61:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.