Rust Charts88,321 playing · live

On air · chart position #2,124

МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST

Online EU 37.230.137.223:27032 checked 9m ago

biweekly wipes vanillaoxide
Launch Rust and join
48 hours · an hour a bar · full height is 300
3/ 300
players now
1% full
2
7-day average
peak 9
#2,124
rank
top 10% · #817 in EU
13d ago
last wipe
biweekly schedule
13h
next wipe
Fri 30 Oct, 11:10 UTC

Players

МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST

3on now · 48h peak 3
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 11:10 UTC, in 13h. Its biweekly schedule tag · low confidence

7.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

13h
Fri 30 Oct, 11:10 UTC
6d 21h
Thu 5 Nov, 19:00 UTC
FW
14d 13h
Fri 13 Nov, 11:10 UTC
28d 13h
Fri 27 Nov, 11:10 UTC
34d 21h
Thu 3 Dec, 19:00 UTC
FW
42d 13h
Fri 11 Dec, 11:10 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:10 UTC13d ago 6 – running 0
Sat 3 Oct, 14:36 UTC26d ago 4 held half 12.9 days 2
Sat 3 Oct, 06:44 UTC26d ago 3 – 0.3 days 0
Thu 1 Oct, 19:58 UTC FW28d ago 3 – 1.4 days 0
Fri 18 Sep, 12:23 UTC41d ago 2 held half 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
669 / 725
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 130 on average
517 / 750
Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 49 on average
618 / 650
Rustoria.co - EU Medium
EU · groups of 12+ · biweekly · 34 on average
393 / 425
Rustopia.gg - EU Medium
EU · groups of 12+ · biweekly · 30 on average
412 / 475
Rustafied.com - EU Medium - Small
EU · groups of 16+ · biweekly · 19 on average
269 / 300
From the figures on this page

Quick answers

Host and version

Is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST online, and how reliable is it?

You will find МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST online at this moment. Going by the reported uptime, it restarted roughly 17 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST located?

With its EU tag, МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST puts itself in Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 37.230.137.223:27032.

Which version of Rust does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST run?

Rust network protocol 2635 and build 168909 on Linux is the version МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST runs. Joining needs the same protocol on your game; Steam handles the update.

Does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST run smoothly?

The 48-hour average was 112 server fps; the lowest point was 80. At its fullest it held 125,434 entities: buildings, deployables and the rest of the world. At most it took 4,027 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

On МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST, 3 players are in and 300 slots are the ceiling. Seven-day figures: 2 players on average and 9 at the peak. 13:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST rank against other Rust servers?

The last seven days of player hours put МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST at #2,124, top 10% of ranked servers, and #817 in Europe.

Wipes and resets

What does wipe day look like on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

At their busiest, its recent wipes averaged 4 players. 29 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

The tag sets the prediction for МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST, as too few of its wipes are on record to confirm the schedule. Expect the next wipe on Friday 30 October at 11:10 UTC. The world in play was made 13 days 10 hours. A wipe every two weeks is published in its tags.

Rules and world

What are the rules and settings on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

The name МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST carries no gather rate. 100 players is the maximum for a group. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. You will find Oxide plugins running. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.

Which map does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST run?

The map on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST is procedural, size 4,500, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

These Rust Charts lists include МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST: EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST mean?

The game's server browser sees these tags from МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST: gmrust (Game mode): Standard survival rules apply; mp300 (Max players): The server holds 300 slots; ts100 (Group limit): No team can exceed 100; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): The plugin framework is Oxide, also known as uMod; EU (Europe): Europe is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

Press F1 in Rust to open the console and type client.connect 37.230.137.223:27032. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp300,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts100,^o

Game

gmrust
Game mode Standard survival rules apply.
mp300
Max players The server holds 300 slots.
ts100
Group limit No team can exceed 100.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.