Off air · chart position #15,678
ServerName
Offline 37.230.136.161:28015 checked 25d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:51 UTC25d ago | 1 | – | running | 0 |
| Fri 2 Oct, 17:46 UTC26d ago | 1 | – | 0.6 days | 1 |
| Thu 1 Oct, 21:16 UTC FW27d ago | 1 | – | 0.9 days | 0 |
| Wed 30 Sep, 21:35 UTC28d ago | 1 | – | 1 days | 1 |
| Tue 29 Sep, 21:28 UTC29d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 21:34 UTC31d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ServerName online, and how reliable is it?
ServerName is down at the moment, having last been seen 25 days 13 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 27 September 2026.
Where is ServerName located?
There's no region listed for ServerName. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 37.230.136.161:28015.
Which version of Rust does ServerName run?
The build behind ServerName is Rust network protocol 2634 and build 166652, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is ServerName?
ServerName shows as offline now, with its last appearance 25 days 13 hours ago.
How does ServerName rank against other Rust servers?
In the seven-day player hours table, ServerName is #15,678, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on ServerName?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on ServerName?
The wipes on ServerName come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 25 days 15 hours.
How it is set up
What are the rules and settings on ServerName?
You will not find a gather rate in the name ServerName. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does ServerName run?
A procedural map, generated by the game, is what ServerName runs.
Lists and filters
Which Rust Charts lists and filters include ServerName?
The Rust Charts lists that carry ServerName are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
The game's server browser sees these tags from ServerName: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): This server reports build 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join ServerName?
Enter client.connect 37.230.136.161:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.