Off air · chart position #15,154
Local Rust Dev
Offline 37.22.76.136:28015 checked 12d ago
Players
Local Rust Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Local Rust Dev online, and how reliable is it?
You will not get on Local Rust Dev just now: it is offline, last seen 12 days 15 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 15 October 2026.
Where is Local Rust Dev located?
There's no region listed for Local Rust Dev. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 37.22.76.136:28015 is its address.
Which version of Rust does Local Rust Dev run?
Rust network protocol 2634 and build 167781 on Windows is the version Local Rust Dev runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Local Rust Dev?
Local Rust Dev is offline at the moment; the last sighting was 12 days 15 hours ago.
How does Local Rust Dev rank against other Rust servers?
Player hours over the past week put Local Rust Dev at #15,154, among the top 70% of ranked servers.
Wipe schedule
What is the wipe schedule on Local Rust Dev?
Too few wipes on record for Local Rust Dev to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 13 days 15 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Local Rust Dev?
The name Local Rust Dev carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does Local Rust Dev run?
A procedural map, generated by the game, is what Local Rust Dev runs.
Lists and filters
Which Rust Charts lists and filters include Local Rust Dev?
These Rust Charts lists include Local Rust Dev: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Rust Dev mean?
These are the tags Local Rust Dev makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Local Rust Dev?
Press F1 in Rust to open the console and type client.connect 37.22.76.136:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.