Rust Charts76,849 playing · live

Off air · chart position #15,154

Local Rust Dev

Offline 37.22.76.136:28015 checked 12d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,154
rank
top 70%
13d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Local Rust Dev

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
667 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
50 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
87 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
370 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
179 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
162 / 250
From the figures on this page

Quick answers

Host and version

Is Local Rust Dev online, and how reliable is it?

You will not get on Local Rust Dev just now: it is offline, last seen 12 days 15 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 15 October 2026.

Where is Local Rust Dev located?

There's no region listed for Local Rust Dev. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 37.22.76.136:28015 is its address.

Which version of Rust does Local Rust Dev run?

Rust network protocol 2634 and build 167781 on Windows is the version Local Rust Dev runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is Local Rust Dev?

Local Rust Dev is offline at the moment; the last sighting was 12 days 15 hours ago.

How does Local Rust Dev rank against other Rust servers?

Player hours over the past week put Local Rust Dev at #15,154, among the top 70% of ranked servers.

Wipe schedule

What is the wipe schedule on Local Rust Dev?

Too few wipes on record for Local Rust Dev to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 13 days 15 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Local Rust Dev?

The name Local Rust Dev carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Which map does Local Rust Dev run?

A procedural map, generated by the game, is what Local Rust Dev runs.

Lists and filters

Which Rust Charts lists and filters include Local Rust Dev?

These Rust Charts lists include Local Rust Dev: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Local Rust Dev mean?

These are the tags Local Rust Dev makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Local Rust Dev?

Press F1 in Rust to open the console and type client.connect 37.22.76.136:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.