Players
nameserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is nameserver online, and how reliable is it?
You will not get on nameserver just now: it is offline, last seen 46 days 7 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is nameserver located?
From nameserver, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 37.215.121.51:28015.
Which version of Rust does nameserver run?
The build behind nameserver is Rust network protocol 2633 and build 163493, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is nameserver?
Last seen 46 days 7 hours ago, nameserver is currently offline.
Wipes and resets
What is the wipe schedule on nameserver?
Too few wipes on record for nameserver to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 49 days 15 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on nameserver?
No gather rate appears in the name nameserver. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does nameserver run?
A procedural map, generated by the game, is what nameserver runs.
Lists and filters
Which Rust Charts lists and filters include nameserver?
These Rust Charts lists include nameserver: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on nameserver mean?
These are the tags nameserver makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163493 (Build): Build 163493 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join nameserver?
Enter client.connect 37.215.121.51:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.