Off air · chart position #14,529
GFTS#1
Offline 37.212.9.181:28015 checked 29d ago
Players
GFTS#1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is GFTS#1 online, and how reliable is it?
You will not get on GFTS#1 just now: it is offline, last seen 29 days 10 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 29 September 2026.
Where is GFTS#1 located?
From GFTS#1, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 37.212.9.181:28015.
Which version of Rust does GFTS#1 run?
Rust network protocol 2633 and build 165217 on Windows is the version GFTS#1 runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is GFTS#1?
GFTS#1 shows as offline now, with its last appearance 29 days 10 hours ago.
How does GFTS#1 rank against other Rust servers?
Player hours over the past week put GFTS#1 at #14,529, among the top 61% of ranked servers.
Wipe schedule
What is the wipe schedule on GFTS#1?
Too few wipes on record for GFTS#1 to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 29 days 11 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on GFTS#1?
No gather rate appears in the name GFTS#1. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does GFTS#1 run?
A procedural map, generated by the game, is what GFTS#1 runs.
Tag guide
Which Rust Charts lists and filters include GFTS#1?
The Rust Charts lists that carry GFTS#1 are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on GFTS#1 mean?
The game's server browser sees these tags from GFTS#1: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join GFTS#1?
Enter client.connect 37.212.9.181:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.