Off air · chart position #13,917
GFTS#1
Offline 37.212.26.13:28015 checked 25d ago
Players
GFTS#1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is GFTS#1 online, and how reliable is it?
Right now GFTS#1 is not running; the last sighting was 25 days 8 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 3 October 2026.
Where is GFTS#1 located?
No region is published by GFTS#1. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 37.212.26.13:28015.
Which version of Rust does GFTS#1 run?
Rust network protocol 2634 and build 166652 on Windows is the version GFTS#1 runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is GFTS#1?
GFTS#1 shows as offline now, with its last appearance 25 days 8 hours ago.
How does GFTS#1 rank against other Rust servers?
Player hours over the past week put GFTS#1 at #13,917, among the top 61% of ranked servers.
Wipe days
What is the wipe schedule on GFTS#1?
Too few wipes on record for GFTS#1 to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 8 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on GFTS#1?
The name GFTS#1 carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does GFTS#1 run?
Generated by the game, the map on GFTS#1 is procedural.
Lists and filters
Which Rust Charts lists and filters include GFTS#1?
The Rust Charts lists that carry GFTS#1 are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on GFTS#1 mean?
gmrust (Game mode): Standard survival rules apply; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags GFTS#1 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join GFTS#1?
Enter client.connect 37.212.26.13:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.