Rust Charts41,937 playing · live

Off air · chart position #13,917

GFTS#1

Offline 37.212.26.13:28015 checked 25d ago

Launch Rust and join
1/ 3
players now
33% full
0
7-day average
peak –
#13,917
rank
top 61%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

GFTS#1

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
204 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
123 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
25 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
30 / 225
From the figures on this page

Quick answers

Server details

Is GFTS#1 online, and how reliable is it?

Right now GFTS#1 is not running; the last sighting was 25 days 8 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 3 October 2026.

Where is GFTS#1 located?

No region is published by GFTS#1. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 37.212.26.13:28015.

Which version of Rust does GFTS#1 run?

Rust network protocol 2634 and build 166652 on Windows is the version GFTS#1 runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is GFTS#1?

GFTS#1 shows as offline now, with its last appearance 25 days 8 hours ago.

How does GFTS#1 rank against other Rust servers?

Player hours over the past week put GFTS#1 at #13,917, among the top 61% of ranked servers.

Wipe days

What is the wipe schedule on GFTS#1?

Too few wipes on record for GFTS#1 to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 8 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on GFTS#1?

The name GFTS#1 carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.

Which map does GFTS#1 run?

Generated by the game, the map on GFTS#1 is procedural.

Lists and filters

Which Rust Charts lists and filters include GFTS#1?

The Rust Charts lists that carry GFTS#1 are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on GFTS#1 mean?

gmrust (Game mode): Standard survival rules apply; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags GFTS#1 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join GFTS#1?

Enter client.connect 37.212.26.13:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp3
Max players The server holds 3 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.