Off air · chart position #12,902
Achievement Hunting | Private
Offline 37.202.197.108:20006 checked 12d ago
Players
Achievement Hunting | Private
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:45 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Achievement Hunting | Private online, and how reliable is it?
Achievement Hunting | Private is down at the moment, having last been seen 12 days 23 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 15 October 2026.
Where is Achievement Hunting | Private located?
From Achievement Hunting | Private, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 37.202.197.108:20006.
Which version of Rust does Achievement Hunting | Private run?
The build behind Achievement Hunting | Private is Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Achievement Hunting | Private?
Achievement Hunting | Private shows as offline now, with its last appearance 12 days 23 hours ago.
How does Achievement Hunting | Private rank against other Rust servers?
In the seven-day player hours table, Achievement Hunting | Private is #12,902, inside the top 60% of all ranked servers.
Wipe schedule
What does wipe day look like on Achievement Hunting | Private?
The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Achievement Hunting | Private?
Achievement Hunting | Private's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 13 days.
How it is set up
What are the rules and settings on Achievement Hunting | Private?
No gather rate appears in the name Achievement Hunting | Private. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Achievement Hunting | Private run?
Generated by the game, the map on Achievement Hunting | Private is procedural.
Tag guide
Which Rust Charts lists and filters include Achievement Hunting | Private?
The Rust Charts lists that carry Achievement Hunting | Private are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Achievement Hunting | Private mean?
These are the tags Achievement Hunting | Private makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Achievement Hunting | Private?
Enter client.connect 37.202.197.108:20006 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.