Off air · chart position #13,980
Jimmy's Test Server
Offline 37.19.200.148:28015 checked 40d ago
Players
Jimmy's Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Jimmy's Test Server online, and how reliable is it?
Right now Jimmy's Test Server is not running; the last sighting was 40 days 23 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 17 September 2026.
Where is Jimmy's Test Server located?
There's no region listed for Jimmy's Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 37.19.200.148:28015 is its address.
Which version of Rust does Jimmy's Test Server run?
The build behind Jimmy's Test Server is Rust network protocol 2633 and build 162929, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Jimmy's Test Server?
Jimmy's Test Server shows as offline now, with its last appearance 40 days 23 hours ago.
How does Jimmy's Test Server rank against other Rust servers?
In the seven-day player hours table, Jimmy's Test Server is #13,980, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Jimmy's Test Server?
Too few wipes on record for Jimmy's Test Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 55 days 5 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Jimmy's Test Server?
No gather rate appears in the name Jimmy's Test Server. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is off.
Which map does Jimmy's Test Server run?
The map on Jimmy's Test Server is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Jimmy's Test Server?
These Rust Charts lists include Jimmy's Test Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Jimmy's Test Server mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs162929 (Build): This server reports build 162929; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags Jimmy's Test Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Jimmy's Test Server?
The console is behind F1 in Rust: enter client.connect 37.19.200.148:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.