On air · chart position #15,273
Testing server
Online EU 37.187.28.4:28023 checked 11m ago
Players
Testing server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU, and #622 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 02:15 UTC, in 1d 20h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Testing server online, and how reliable is it?
Right now Testing server is running. About 4 days 8 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 4 October 2026.
Where is Testing server located?
The EU tag is how Testing server lists its location: Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 37.187.28.4:28023 is its address.
Which version of Rust does Testing server run?
Rust network protocol 2635 and build 168909 on Linux is the version Testing server runs. Steam updates your game for you; all you need is the same protocol to join.
Does Testing server run smoothly?
It averaged 30 server fps over the last 48 hours, with a floor of 30. Buildings, deployables and all the rest of the world came to as many as 3,073 entities. Its memory climbed as high as 1,241 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Testing server?
Testing server has 0 of its 9 slots filled right now. 0 players was the seven-day average.
How does Testing server rank against other Rust servers?
The last seven days of player hours put Testing server at #15,273, top 69% of ranked servers, and #2,528 in Europe. #622 is where it stands among quad servers.
Wipes and resets
What is the wipe schedule on Testing server?
An estimate from weekly: 7 days after its last wipe gives Testing server's next wipe. The wipe after this one is due Sunday 1 November at 02:15 UTC. 26 days 3 hours is how long ago its current world was made. The tags state a weekly wipe schedule.
Settings and map
What are the rules and settings on Testing server?
No gather rate appears in the name Testing server. The group limit is 4 players, as stated in quad. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does Testing server run?
Testing server runs a procedural map of size 1,000 with seed 1234, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Who runs Testing server?
No other server we track uses the slimi.lt hostname that Testing server publishes.
Which Rust Charts lists and filters include Testing server?
The Rust Charts lists that carry Testing server are: EU Rust servers and Modded Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
What do the server tags on Testing server mean?
The game's server browser sees these tags from Testing server: gmrust (Game mode): The game mode is standard Rust survival; mp9 (Max players): The server holds 9 slots; ts4 (Group limit): No team can exceed 4; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^w (Weekly): A wipe comes each week; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon; EU (Europe): The server browser files this one under Europe. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Testing server?
Enter client.connect 37.187.28.4:28023 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://basemates.net is where its website sits.