Players
[TEST] RustyBoomer Build Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 09:34 UTC10d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [TEST] RustyBoomer Build Server online, and how reliable is it?
You will find [TEST] RustyBoomer Build Server online at this moment. The uptime it reports puts its last restart about 2 days 6 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 18 October 2026.
Where is [TEST] RustyBoomer Build Server located?
From [TEST] RustyBoomer Build Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 37.187.27.58:28019 is its address.
Which version of Rust does [TEST] RustyBoomer Build Server run?
Rust network protocol 2635 and build 168909 on Linux is the version [TEST] RustyBoomer Build Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does [TEST] RustyBoomer Build Server run smoothly?
It averaged 240 server fps over the last 48 hours, with a floor of 240. At its fullest it held 24,090 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,223 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is [TEST] RustyBoomer Build Server?
Right now 0 players are on [TEST] RustyBoomer Build Server, out of 10 slots. Seven-day figures: 0 players on average and 1 at the peak.
How does [TEST] RustyBoomer Build Server rank against other Rust servers?
The top 67% of ranked servers includes [TEST] RustyBoomer Build Server, at #15,025 on player hours for the last week.
Wipe schedule
What does wipe day look like on [TEST] RustyBoomer Build Server?
At their busiest, its recent wipes averaged 4 players. 31 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [TEST] RustyBoomer Build Server?
Too few wipes on record for [TEST] RustyBoomer Build Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 10 days 20 hours.
Rules and world
What are the rules and settings on [TEST] RustyBoomer Build Server?
You will not find a gather rate in the name [TEST] RustyBoomer Build Server. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does [TEST] RustyBoomer Build Server run?
[TEST] RustyBoomer Build Server runs a procedural map of size 4,500 with seed 508605506, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include [TEST] RustyBoomer Build Server?
These Rust Charts lists include [TEST] RustyBoomer Build Server: Modded Rust servers and Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [TEST] RustyBoomer Build Server mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags [TEST] RustyBoomer Build Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join [TEST] RustyBoomer Build Server?
Press F1 in Rust to open the console and type client.connect 37.187.27.58:28019. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://rustyboomer.com for its website.
