Players
A-42 | Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 14:52 UTC18d ago | 2 | – | running | 0 |
| Thu 1 Oct, 20:03 UTC FW28d ago | 0 | – | 9.8 days | 0 |
| Mon 14 Sep, 14:01 UTC45d ago | 1 | halved by day 2 | 17.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is A-42 | Development online, and how reliable is it?
Right now A-42 | Development is running. Going by the reported uptime, it restarted roughly 1 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is A-42 | Development located?
The EU tag is how A-42 | Development lists its location: Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 37.187.135.158:29015 is its address.
Which version of Rust does A-42 | Development run?
Rust network protocol 2635 and build 168909 on Linux is what A-42 | Development runs. Steam updates your game for you; all you need is the same protocol to join.
Does A-42 | Development run smoothly?
Never under 113, and 143 server fps on average, is how the last 48 hours went. At its fullest it held 34,410 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,057 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is A-42 | Development?
A-42 | Development has 0 of its 42 slots filled right now. 0 players was the seven-day average.
How does A-42 | Development rank against other Rust servers?
The last seven days of player hours put A-42 | Development at #15,269, top 68% of ranked servers, and #2,529 in Europe.
Wipes and resets
What does wipe day look like on A-42 | Development?
Its recent wipes peaked at an average of 1 players. 1 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on A-42 | Development?
The wipes on A-42 | Development come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 18 days 5 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on A-42 | Development?
The name A-42 | Development carries no gather rate. Up to 8 players per group, as the game sets by default. You play minigames & battle royale, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does A-42 | Development run?
The map on A-42 | Development is procedural, size 6,000, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.
Tags explained
Which Rust Charts lists and filters include A-42 | Development?
These Rust Charts lists include A-42 | Development: EU Rust servers, Modded Rust servers, Rust aim training servers, Rust build servers and Rust creative servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on A-42 | Development mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp42 (Max players): The server holds 42 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^c (Creative): Sandbox rules: you build freely and gather nothing; ^e (Minigames): This one holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed over so you can train aim and PvP; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon; EU (Europe): The server browser files this one under Europe — that's the set of tags A-42 | Development publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join A-42 | Development?
Enter client.connect 37.187.135.158:29015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://discord.com/invite/TQsD4Nh2SX is where its website sits.
