Rust Charts58,600 playing · live

Off air · chart position #15,339

common

Offline 37.153.36.135:28015 checked 5d ago

Launch Rust and join
0/ 15
players now
0% full
0
7-day average
peak –
#15,339
rank
top 69%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

common

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.5 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:28 UTC13d ago 1 – running 1
Sun 11 Oct, 01:39 UTC17d ago 1 held half 4.2 days 0
Tue 22 Sep, 05:33 UTC36d ago 1 halved by day 1 18.8 days 0
Sat 19 Sep, 05:21 UTC39d ago 1 halved by day 1 3 days 0
Mon 14 Sep, 08:11 UTC44d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
395 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
246 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
70 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
81 / 200
From the figures on this page

Quick answers

Host and version

Is common online, and how reliable is it?

Right now common is not running; the last sighting was 5 days 12 hours ago. It stayed up 1% of the last 7 full days, 1 of 168 hours. Its earliest entry with Rust Charts dates from 14 September 2026.

Where is common located?

There's no region listed for common. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 37.153.36.135:28015.

Which version of Rust does common run?

Rust network protocol 2634 and build 167398 on Windows is the version common runs. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is common?

common is offline at the moment; the last sighting was 5 days 12 hours ago. 0 players was the seven-day average.

How does common rank against other Rust servers?

The top 69% of ranked servers includes common, at #15,339 on player hours for the last week.

Wipe schedule

What does wipe day look like on common?

The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 25% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on common?

With irregular wipe times on common, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 13 days 16 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on common?

The name common carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.

Which map does common run?

A procedural map of size 4,000 with seed 1, generated by the game, is what common runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include common?

These Rust Charts lists include common: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on common mean?

gmrust (Game mode): Standard survival rules apply; mp15 (Max players): It has 15 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set — that's the set of tags common publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join common?

Press F1 in Rust to open the console and type client.connect 37.153.36.135:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp15
Max players It has 15 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build This server reports build 167398.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.