Players
[TW][PVE][PVPArea]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [TW][PVE][PVPArea] online, and how reliable is it?
You will not get on [TW][PVE][PVPArea] just now: it is offline, last seen 10 days 5 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 18 October 2026.
Where is [TW][PVE][PVPArea] located?
The name of [TW][PVE][PVPArea] points to Asia despite no region tag, with region code au1. Rust Charts shows the location a server claims, not where the machine actually is. 36.228.212.110:28015 is its address.
Which version of Rust does [TW][PVE][PVPArea] run?
Rust network protocol 2634 and build 167584 on Windows is what [TW][PVE][PVPArea] runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is [TW][PVE][PVPArea]?
Last seen 10 days 5 hours ago, [TW][PVE][PVPArea] is currently offline.
How does [TW][PVE][PVPArea] rank against other Rust servers?
In the seven-day player hours table, [TW][PVE][PVPArea] is #15,258, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on [TW][PVE][PVPArea]?
An estimate from the force wipe gives [TW][PVE][PVPArea]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 26 days 6 hours. The tags state a monthly wipe schedule.
Rules and world
What are the rules and settings on [TW][PVE][PVPArea]?
The name [TW][PVE][PVPArea] carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. Valve's VAC anti-cheat is active.
Which map does [TW][PVE][PVPArea] run?
[TW][PVE][PVPArea] runs a procedural map of size 4,500 with seed 1684376845, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Who runs [TW][PVE][PVPArea]?
4 other servers we track share the doubleogti.ddns.net hostname with [TW][PVE][PVPArea], which points to a common operator.
Which Rust Charts lists and filters include [TW][PVE][PVPArea]?
These Rust Charts lists include [TW][PVE][PVPArea]: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [TW][PVE][PVPArea] mean?
The game's server browser sees these tags from [TW][PVE][PVPArea]: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Build 167584 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $rau1 (Region code): The region code reads au1; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [TW][PVE][PVPArea]?
The console is behind F1 in Rust: enter client.connect 36.228.212.110:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.