Rust Charts65,070 playing · live

Off air · chart position #5,947

dc-mutsu Rust Staging

Offline 36.13.136.190:28115 checked 1d ago

Launch Rust and join
48 hours · an hour a bar · full height is 2
1/ 2
players now
50% full
1
7-day average
peak 1
#5,947
rank
top 27%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

dc-mutsu Rust Staging

1on now · 48h peak 1
AveragePeak
00.250.50.75110:0011:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

21.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:59 UTC13d ago 1 – running 1
Thu 24 Sep, 20:52 UTC35d ago 1 held half 21.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
110 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
130 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
482 / 575
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
32 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
554 / 650
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
455 / 525
From the figures on this page

Quick answers

Host and version

Is dc-mutsu Rust Staging online, and how reliable is it?

dc-mutsu Rust Staging is down at the moment, having last been seen 36 hours ago. Of the past 7 full days it was running for 35 of 168 hours, or 21% of the time. Rust Charts has tracked it since 13 September 2026.

Where is dc-mutsu Rust Staging located?

From dc-mutsu Rust Staging, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 36.13.136.190:28115 is its address.

Which version of Rust does dc-mutsu Rust Staging run?

The build behind dc-mutsu Rust Staging is Rust network protocol 2635 and build 168255, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is dc-mutsu Rust Staging?

Last seen 36 hours ago, dc-mutsu Rust Staging is currently offline. Seven-day figures: 1 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 1 players.

How does dc-mutsu Rust Staging rank against other Rust servers?

In the seven-day player hours table, dc-mutsu Rust Staging is #5,947, inside the top 27% of all ranked servers.

Wipes and resets

What does wipe day look like on dc-mutsu Rust Staging?

Its recent wipes peaked at an average of 1 players. 1 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on dc-mutsu Rust Staging?

The record of dc-mutsu Rust Staging's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 13 days 10 hours.

Settings and map

What are the rules and settings on dc-mutsu Rust Staging?

No gather rate appears in the name dc-mutsu Rust Staging. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Which map does dc-mutsu Rust Staging run?

Generated by the game, the map on dc-mutsu Rust Staging is procedural.

Tag guide

Which Rust Charts lists and filters include dc-mutsu Rust Staging?

These Rust Charts lists include dc-mutsu Rust Staging: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on dc-mutsu Rust Staging mean?

gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): 2 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168255 (Build): The game build is 168255; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags dc-mutsu Rust Staging publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join dc-mutsu Rust Staging?

The console is behind F1 in Rust: enter client.connect 36.13.136.190:28115 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2635,gmrust,cs168255,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp2
Max players 2 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168255
Build The game build is 168255.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.