Players
auto-dump
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is auto-dump online, and how reliable is it?
Right now auto-dump is not running; the last sighting was 46 days 19 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is auto-dump located?
No region is published by auto-dump. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 34.70.173.184:28015.
Which version of Rust does auto-dump run?
Rust network protocol 2633 and build 163794 on Windows is the version auto-dump runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is auto-dump?
auto-dump is offline at the moment; the last sighting was 46 days 19 hours ago.
Wipes and resets
What is the wipe schedule on auto-dump?
Too few wipes on record for auto-dump to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 46 days 19 hours.
Rules and world
What are the rules and settings on auto-dump?
You will not find a gather rate in the name auto-dump. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is off.
Which map does auto-dump run?
A procedural map, generated by the game, is what auto-dump runs.
Tags explained
Which Rust Charts lists and filters include auto-dump?
The Rust Charts lists that carry auto-dump are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on auto-dump mean?
These are the tags auto-dump makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): This server reports build 163794; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join auto-dump?
Press F1 in Rust to open the console and type client.connect 34.70.173.184:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.