Players
Private Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Private Test Server online, and how reliable is it?
Private Test Server is down at the moment, having last been seen 37 days 22 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 15 September 2026.
Where is Private Test Server located?
From Private Test Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 34.155.3.231:28015.
Which version of Rust does Private Test Server run?
Rust network protocol 2632 and build 161125 on Linux is what Private Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Private Test Server?
Last seen 37 days 22 hours ago, Private Test Server is currently offline.
How does Private Test Server rank against other Rust servers?
In the seven-day player hours table, Private Test Server is #15,502, inside the top 68% of all ranked servers.
Wipe schedule
What is the wipe schedule on Private Test Server?
Too few wipes on record for Private Test Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 70 days 19 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Private Test Server?
You will not find a gather rate in the name Private Test Server. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Private Test Server run?
A procedural map of size 3,000 with seed 1042791909, generated by the game, is what Private Test Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include Private Test Server?
The Rust Charts lists that carry Private Test Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Private Test Server mean?
The game's server browser sees these tags from Private Test Server: gmvanilla (Game mode): The mode here is vanilla survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Team size is capped at 8, the default; v2632 (Protocol): Your game must run protocol 2632 to get in; cs161125 (Build): This server reports build 161125; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Private Test Server?
The console is behind F1 in Rust: enter client.connect 34.155.3.231:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.