Rust Charts63,543 playing · live

Off air · chart position #15,478

Kavkaz Testing

Offline 31.76.51.111:28015 checked 40d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,478
rank
top 70%
53d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Kavkaz Testing

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
476 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
280 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
39 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
88 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
111 / 200
From the figures on this page

Quick answers

About the server

Is Kavkaz Testing online, and how reliable is it?

Kavkaz Testing is down at the moment, having last been seen 40 days 4 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Kavkaz Testing located?

No region is published by Kavkaz Testing. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 31.76.51.111:28015 is its address.

Which version of Rust does Kavkaz Testing run?

Rust network protocol 2633 and build 163207 on Linux is the version Kavkaz Testing runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Kavkaz Testing?

Kavkaz Testing is offline at the moment; the last sighting was 40 days 4 hours ago.

How does Kavkaz Testing rank against other Rust servers?

In the seven-day player hours table, Kavkaz Testing is #15,478, inside the top 70% of all ranked servers.

Wipes and resets

What is the wipe schedule on Kavkaz Testing?

The record of Kavkaz Testing's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 53 days 6 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Kavkaz Testing?

You will not find a gather rate in the name Kavkaz Testing. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.

Which map does Kavkaz Testing run?

Kavkaz Testing runs a procedural map of size 1,200 with seed 12345, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include Kavkaz Testing?

These Rust Charts lists include Kavkaz Testing: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Kavkaz Testing mean?

These are the tags Kavkaz Testing makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163207 (Build): This server reports build 163207; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Kavkaz Testing?

The console is behind F1 in Rust: enter client.connect 31.76.51.111:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163207
Build This server reports build 163207.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.