Off air · chart position #13,280
Test
Offline 31.70.149.136:28015 checked 37d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test online, and how reliable is it?
You will not get on Test just now: it is offline, last seen 37 days 19 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 20 September 2026.
Where is Test located?
No region is published by Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 31.70.149.136:28015.
Which version of Rust does Test run?
Rust network protocol 2633 and build 163493 on Windows is what Test runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Test?
Test is offline at the moment; the last sighting was 37 days 19 hours ago.
How does Test rank against other Rust servers?
The top – of ranked servers includes Test, at #13,280 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Test?
The record of Test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 54 days 20 hours.
How it is set up
What are the rules and settings on Test?
The name Test carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does Test run?
A procedural map, generated by the game, is what Test runs.
Tag guide
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
The game's server browser sees these tags from Test: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): 2 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Test?
Enter client.connect 31.70.149.136:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.