Off air · chart position #14,622
Development (QP) [07.10]
Offline EU 31.43.146.212:31000 checked 22d ago
Players
Development (QP) [07.10]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 11:04 UTC, in 5d 21h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Development (QP) [07.10] online, and how reliable is it?
Right now Development (QP) [07.10] is not running; the last sighting was 22 days 1 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 7 October 2026.
Where is Development (QP) [07.10] located?
With its EU tag, Development (QP) [07.10] puts itself in Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 31.43.146.212:31000.
Which version of Rust does Development (QP) [07.10] run?
Rust network protocol 2634 and build 166652 on Windows is the version Development (QP) [07.10] runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Development (QP) [07.10]?
Development (QP) [07.10] shows as offline now, with its last appearance 22 days 1 hours ago.
How does Development (QP) [07.10] rank against other Rust servers?
The last seven days of player hours put Development (QP) [07.10] at #14,622, top 66% of ranked servers, and #2,411 in Europe.
Wipes and resets
What is the wipe schedule on Development (QP) [07.10]?
The estimate for Development (QP) [07.10]'s next wipe comes from weekly: 7 days after its last wipe. Wednesday 4 November at 11:04 UTC is when the next wipe is due. The world in play was made 22 days 2 hours. A weekly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on Development (QP) [07.10]?
No gather rate appears in the name Development (QP) [07.10]. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Development (QP) [07.10] run?
The map on Development (QP) [07.10] is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Development (QP) [07.10]?
These Rust Charts lists include Development (QP) [07.10]: EU Rust servers and Modded Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on Development (QP) [07.10] mean?
These are the tags Development (QP) [07.10] makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp6 (Max players): 6 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^w (Weekly): A wipe comes each week; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; EU (Europe): The server browser files this one under Europe. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Development (QP) [07.10]?
The console is behind F1 in Rust: enter client.connect 31.43.146.212:31000 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.