Off air · chart position #12,998
TEST
Offline 31.23.183.90:28015 checked 46d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TEST online, and how reliable is it?
Right now TEST is not running; the last sighting was 46 days 1 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 14 September 2026.
Where is TEST located?
From TEST, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 31.23.183.90:28015.
Which version of Rust does TEST run?
Rust network protocol 2633 and build 163794 on Windows is the version TEST runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is TEST?
Last seen 46 days 1 hours ago, TEST is currently offline.
How does TEST rank against other Rust servers?
The top – of ranked servers includes TEST, at #12,998 on player hours for the last week.
Wipe days
What is the wipe schedule on TEST?
TEST's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 46 days 1 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on TEST?
You will not find a gather rate in the name TEST. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does TEST run?
A procedural map, generated by the game, is what TEST runs.
Lists and filters
Which Rust Charts lists and filters include TEST?
The Rust Charts lists that carry TEST are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
The game's server browser sees these tags from TEST: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join TEST?
The console is behind F1 in Rust: enter client.connect 31.23.183.90:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.