Players
VRC_Servers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is VRC_Servers online, and how reliable is it?
Right now VRC_Servers is not running; the last sighting was 33 days 3 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 13 September 2026.
Where is VRC_Servers located?
There's no region listed for VRC_Servers. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 31.214.203.125:11300 is its address.
Which version of Rust does VRC_Servers run?
Rust network protocol 2633 and build 165217 on Windows is the version VRC_Servers runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is VRC_Servers?
VRC_Servers shows as offline now, with its last appearance 33 days 3 hours ago.
How does VRC_Servers rank against other Rust servers?
In the seven-day player hours table, VRC_Servers is #16,789, inside the top 72% of all ranked servers.
Wipes and resets
What is the wipe schedule on VRC_Servers?
Too few wipes on record for VRC_Servers to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 56 days 2 hours.
Rules and world
What are the rules and settings on VRC_Servers?
You will not find a gather rate in the name VRC_Servers. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does VRC_Servers run?
A procedural map of size 3,500 with seed 6738, generated by the game, is what VRC_Servers runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include VRC_Servers?
The Rust Charts lists that carry VRC_Servers are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on VRC_Servers mean?
These are the tags VRC_Servers makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join VRC_Servers?
Enter client.connect 31.214.203.125:11300 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
