Off air · chart position #15,966
Local protocol reference
Offline 31.208.58.48:28031 checked 21d ago
Players
Local protocol reference
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 08:28 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local protocol reference online, and how reliable is it?
You will not get on Local protocol reference just now: it is offline, last seen 21 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 6 October 2026.
Where is Local protocol reference located?
No region is published by Local protocol reference. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 31.208.58.48:28031.
Which version of Rust does Local protocol reference run?
Rust network protocol 2634 and build 166652 on Linux is the version Local protocol reference runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Local protocol reference?
Local protocol reference is offline at the moment; the last sighting was 21 days 17 hours ago.
How does Local protocol reference rank against other Rust servers?
Player hours over the past week put Local protocol reference at #15,966, among the top 72% of ranked servers.
Wipes and resets
What does wipe day look like on Local protocol reference?
The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Local protocol reference?
Too few wipes on record for Local protocol reference to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 21 days 17 hours.
Rules and world
What are the rules and settings on Local protocol reference?
You will not find a gather rate in the name Local protocol reference. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
Which map does Local protocol reference run?
Generated by the game, the map on Local protocol reference is procedural.
Tags explained
Which Rust Charts lists and filters include Local protocol reference?
The Rust Charts lists that carry Local protocol reference are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local protocol reference mean?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The game build is 166652; ptsw (Networking): This server uses the 'sw' network layer; $r? (Region code): This server has no region code — that's the set of tags Local protocol reference publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Local protocol reference?
Press F1 in Rust to open the console and type client.connect 31.208.58.48:28031. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.