Off air · chart position #9,360
My Server Name
Offline 31.172.201.185:28015 checked 1d ago
Players
My Server Name
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is My Server Name online, and how reliable is it?
You will not get on My Server Name just now: it is offline, last seen 40 hours ago. About 5 hours ago is when it last restarted, to go by the uptime it reports. 0 of 24 hours is what it managed over the past 1 full day, 0% of the time. The first record Rust Charts holds of it is 26 October 2026.
Where is My Server Name located?
There's no region listed for My Server Name. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 31.172.201.185:28015.
Which version of Rust does My Server Name run?
Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does My Server Name run smoothly?
Never under 70, and 90 server fps on average, is how the last 48 hours went. At its fullest it held 122,434 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,977 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is My Server Name?
My Server Name shows as offline now, with its last appearance 40 hours ago. Over the last week it averaged 1 players; the high point was 2. Over the past 48 hours, 14:00 UTC drew the most, at 2 players on average.
How does My Server Name rank against other Rust servers?
In the seven-day player hours table, My Server Name is #9,360, inside the top 42% of all ranked servers.
Wipe schedule
What is the wipe schedule on My Server Name?
Too few wipes on record for My Server Name to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 45 hours.
Settings and map
What are the rules and settings on My Server Name?
The name My Server Name carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does My Server Name run?
A procedural map of size 4,500 with seed 1234567, generated by the game, is what My Server Name runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include My Server Name?
These Rust Charts lists include My Server Name: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on My Server Name mean?
These are the tags My Server Name makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join My Server Name?
The console is behind F1 in Rust: enter client.connect 31.172.201.185:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.