Rust Charts61,573 playing · live

On air · chart position #4,628

Inferno PvE

Online 31.17.138.167:28015 checked 12m ago

moddedcarbonpve
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
1
7-day average
peak 3
#4,628
rank
top 21%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Inferno PvE

0on now · 48h peak 2
AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:18 UTC3d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
117 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
164 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
22 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
79 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
7 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
51 / 100
From the figures on this page

Quick answers

About the server

Is Inferno PvE online, and how reliable is it?

You will find Inferno PvE online at this moment. About 3 days 14 hours ago is when it last restarted, to go by the uptime it reports. 89 of 96 hours is what it managed over the past 4 full days, 93% of the time. The first record Rust Charts holds of it is 24 October 2026.

Where is Inferno PvE located?

There's no region listed for Inferno PvE. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 31.17.138.167:28015.

Which version of Rust does Inferno PvE run?

The build behind Inferno PvE is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Inferno PvE run smoothly?

The 48-hour average was 110 server fps; the lowest point was 83. Buildings, deployables and all the rest of the world came to as many as 116,049 entities. At most it took 4,949 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is Inferno PvE?

Inferno PvE has 0 of its 10 slots filled right now. Seven-day figures: 1 players on average and 3 at the peak. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 2 players.

How does Inferno PvE rank against other Rust servers?

In the seven-day player hours table, Inferno PvE is #4,628, inside the top 21% of all ranked servers.

Wipe schedule

What does wipe day look like on Inferno PvE?

The busiest point of its recent wipes averaged 3 players. 5 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Inferno PvE?

The record of Inferno PvE's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 3 days 16 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Inferno PvE?

No gather rate appears in the name Inferno PvE. 8 players is the group limit, the default for the game. You play pve, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.

Which map does Inferno PvE run?

A procedural map of size 4,500 with seed 937701272, generated by the game, is what Inferno PvE runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include Inferno PvE?

These Rust Charts lists include Inferno PvE: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Inferno PvE mean?

These are the tags Inferno PvE makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Inferno PvE?

The console is behind F1 in Rust: enter client.connect 31.17.138.167:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players 10 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.