Off air · chart position #13,077
test trainning
Offline 31.129.78.22:28015 checked 14d ago
Players
test trainning
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is test trainning online, and how reliable is it?
test trainning is down at the moment, having last been seen 14 days 23 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 13 October 2026.
Where is test trainning located?
There's no region listed for test trainning. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 31.129.78.22:28015.
Which version of Rust does test trainning run?
Rust network protocol 2634 and build 167781 on Windows is the version test trainning runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is test trainning?
test trainning is offline at the moment; the last sighting was 14 days 23 hours ago.
How does test trainning rank against other Rust servers?
The top 61% of ranked servers includes test trainning, at #13,077 on player hours for the last week.
Wipe days
What is the wipe schedule on test trainning?
The record of test trainning's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 15 days.
How it is set up
What are the rules and settings on test trainning?
No gather rate appears in the name test trainning. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does test trainning run?
Generated by the game, the map on test trainning is procedural.
Tag guide
Which Rust Charts lists and filters include test trainning?
These Rust Charts lists include test trainning: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test trainning mean?
These are the tags test trainning makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join test trainning?
Press F1 in Rust to open the console and type client.connect 31.129.78.22:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.