Rust Charts32,693 playing · live

Off air · chart position #14,749

Zache Local Build Server

Offline 31.111.112.161:28015 checked 13d ago

moddedoxide
Launch Rust and join
0/ 4
players now
0% full
0
7-day average
peak –
#14,749
rank
top 68%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Zache Local Build Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct17 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:35 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
47 / 999
98 / 999
73 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
5 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
8 / 100
From the figures on this page

Quick answers

Host and version

Is Zache Local Build Server online, and how reliable is it?

Right now Zache Local Build Server is not running; the last sighting was 13 days 6 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 27 September 2026.

Where is Zache Local Build Server located?

No region is published by Zache Local Build Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 31.111.112.161:28015.

Which version of Rust does Zache Local Build Server run?

Rust network protocol 2634 and build 166652 on Linux is what Zache Local Build Server runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is Zache Local Build Server?

Zache Local Build Server shows as offline now, with its last appearance 13 days 6 hours ago.

How does Zache Local Build Server rank against other Rust servers?

In the seven-day player hours table, Zache Local Build Server is #14,749, inside the top 68% of all ranked servers.

Wipes and resets

What does wipe day look like on Zache Local Build Server?

Its recent wipes peaked at an average of 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Zache Local Build Server?

Too few wipes on record for Zache Local Build Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 25 days 12 hours.

Rules and world

What are the rules and settings on Zache Local Build Server?

The name Zache Local Build Server carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.

Tag guide

Which Rust Charts lists and filters include Zache Local Build Server?

The Rust Charts lists that carry Zache Local Build Server are: Modded Rust servers and Rust build servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Zache Local Build Server mean?

These are the tags Zache Local Build Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Zache Local Build Server?

Press F1 in Rust to open the console and type client.connect 31.111.112.161:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp4
Max players 4 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.