Rust Charts66,169 playing · live

Off air · chart position #15,523

Dying Light PvE

Offline 24.66.56.92:28018 checked 42d ago

moddedcarbonpve
Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#15,523
rank
no region published
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Dying Light PvE

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
108 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
167 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
33 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
101 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
16 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
62 / 100
From the figures on this page

Quick answers

Host and version

Is Dying Light PvE online, and how reliable is it?

Dying Light PvE is down at the moment, having last been seen 42 days 8 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 17 September 2026.

Where is Dying Light PvE located?

There's no region listed for Dying Light PvE. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 24.66.56.92:28018.

Which version of Rust does Dying Light PvE run?

Rust network protocol 2633 and build 163794 on Windows is what Dying Light PvE runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Dying Light PvE?

Dying Light PvE is offline at the moment; the last sighting was 42 days 8 hours ago.

How does Dying Light PvE rank against other Rust servers?

In the seven-day player hours table, Dying Light PvE is #15,523, inside the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Dying Light PvE?

The record of Dying Light PvE's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 46 days 14 hours.

How it is set up

What are the rules and settings on Dying Light PvE?

You will not find a gather rate in the name Dying Light PvE. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.

Lists and filters

Which Rust Charts lists and filters include Dying Light PvE?

The Rust Charts lists that carry Dying Light PvE are: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Dying Light PvE mean?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^p (PvE): This is PvE: the world is the danger, not other players; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Dying Light PvE publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Dying Light PvE?

The console is behind F1 in Rust: enter client.connect 24.66.56.92:28018 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163794
Build This server reports build 163794.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.